At it's most basic, the pool table is a small battlefield. An excerpt from "The Art of War" is provided with how it applies to the competition between opponents.
This segment is from:
Chapter 12 - Attack by fire
There are five ways of attacking with fire...
(If this is the first post you've seen, read the AWAP Introduction & instructions post.)
This information considers how battlefield strategies and tactics can be used to win more games. If this seems interesting, read these AWAP posts.
Note: Pool competitions do not require the use of fire as a tactical tool. Therefore, the focus used by The Art of Pool segment for this chapter is based on responses to table layouts. Every shot requires an analysis and a decision. The varieties of options depend on the complexity of the layout and your experience in addressing similar circumstances. In this way, consider the use of tactical difficulties to create dismaying circumstances as the equivalent of using fire to destroy an opponent's abilities to fight.
There are five ways of attacking with fire.
- First is to burn soldiers in their camp;
- Second is to burn stores;
- Third is to burn baggage-trains;
- Fourth is to burn arsenals and magazines;
- Fifth is to hurl dropping fire amongst the enemy.
In order to carry out an attack with fire, we must have means available. The material for raising fire should always be kept in readiness.
There are tactical plans that can be applied to any table layout:
- Full offensive - a decision to win the game in one inning, purely by offense.
- Partial offensive - a pre-defined set of balls are pocketed and then a defensive tactic is applied.
- Two-way - speed and spin is calculated so that if made, the cue ball is positioned for another shot. If missed, the cue ball position is at a poor location.
- Full defense - the basic purpose is to provide a table layout that the opponent will find, at the least, uncomfortable.
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