At it's most basic, the pool table is a small battlefield. An excerpt from "The Art of War" is provided with how it applies to the competition between opponents.
This segment is from:
Chapter 2 - Waging war
Hence a wise general makes a point of foraging on the enemy...
(If this is the first post you've seen, read the AWAP Introduction & instructions post.)
This information considers how battlefield strategies and tactics can be used to win more games. If this seems interesting, read these AWAP posts.
Poverty of the State exchequer causes an army to be maintained by contributions from a distance. Contributing to maintain an army at a distance causes the people to be impoverished.
On the other hand, the proximity of an army causes prices to go up; and high prices cause the people’s substance to be drained away.
When their substance is drained away, the peasantry will be afflicted by heavy exactions.
With this loss of substance and exhaustion of strength, the homes of the people will be stripped bare, and three-tenths of their income will be dissipated; while Government expenses for broken chariots, worn-out horses, breast-plates and helmets, bows and arrows, spears and shields, protective mantles, draught-oxen and heavy wagons, will amount to four-tenths of its total revenue.
Hence a wise general makes a point of foraging on the enemy. One cartload of the enemy’s provisions is equivalent to twenty of one’s own, and likewise a single picul of his provender is equivalent to twenty from one’s own store.
When playing on remote locations, any immediate winnings should be used to offset costs. Far better to have opponents provide the funds necessary for sustenance and rest. This allows more time (and comfort) in enemy territory for competition.
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