This information considers how battlefield strategies and tactics can be used to win more games. If this seems interesting, read these AWAP posts.
Thus, if you order your men to roll up their buff-coats, and make forced marches without halting day or night, covering double the usual distance at a stretch, doing a hundred li (50 km) in order to wrest an advantage, the leaders of all your three divisions will fall into the hands of the enemy. The stronger men will be in front, the jaded ones will fall behind, and on this plan only one-tenth of your army will reach its destination.
If you lose your self-discipline and attempt a tactical plan that is well outside your abilities, you will sacrifice any advancement already made. The temptation is usually a perceived short cut to a win. This is a self-imposed trap of impatience. The result will rarely achieve your expectations and you have provided an easy opportunity for your opponent to win.
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