(About the author of the Billiard Gods books)
How to do those one rail kicks when the simple pathway is blocked. A basic example of how to learn applications of running and reverse English.
(About the author of the Billiard Gods books)
How to do those one rail kicks when the simple pathway is blocked. A basic example of how to learn applications of running and reverse English.
(About the author of the Billiard Gods books)
How to use a REALLY simple one rail kicking system that doesn’t need a lot of practice time. Basically, once you understand the concept, you can execute the shot.
(About the author of the Billiard Gods books)
Some advanced information on how to use English for kicking at various speeds and to get precise results.
(About the author of the Billiard Gods books)
More information on the diamonds, angles, and triangles of the pool table. Useful to know when you start learning some of the advanced techniques of cue ball action.
(About the author of the Billiard Gods books)
A basic and simple description on how the table is divided into workable sections. Useful to know when using various kicking and banking systems, as well developing your own “feel” systems.
(About the author of the Billiard Gods books)
When you don’t have a trustworthy “feel” system for kicking and predicting cue ball paths, it’s good to have a “technical” system.
(About the author of the Billiard Gods books)
How to test your table’s rail on 3 rail and 1 rail kicks. This is key information. It’s always necessary to test the table’s long and shot angles. Once you know, you can apply this to make critical shots.
(About the author of the Billiard Gods books)
Some useful mental advice on how to overcome problem shots and turn them into routine successful results.
(About the author of the Billiard Gods books)
More ways to use make the cue ball prance around the table and make amazing things happen – on purpose. (P.S. make sure you practice these options before you attempt to amaze.)
(About the author of the Billiard Gods books)
Another amazing tricky shot that starts with bouncing the cue ball off a rail corner, around the world to make the shot.
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