
At it’s most basic, the pool table is a small battlefield. An excerpt from “The Art of War” is provided with how it applies to the competition between opponents.
This segment is from:
Chapter 9 – Maneuvers
We come now to the question of encamping the army….
(If this is the first post you’ve seen, read the AWAP Introduction & instructions post.)
This information considers how battlefield strategies and tactics can be used to win more games. If this seems interesting, read these AWAP posts.
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We come now to the question of encamping the army, and observing signs of the enemy.
- Pass quickly over mountains, and keep in the neighborhood of valleys. Camp in high places, facing the sun. Do not climb heights in order to fight. So much for mountain warfare.
- After crossing a river, you should get far away from it. When an invading force crosses a river in its onward march, do not advance to meet it in mid-stream. It will be best to let half the army get across, and then deliver your attack. If you are anxious to fight, you should not go to meet the invader near a river which he has to cross. Moor your craft higher up than the enemy, and facing the sun. Do not move up-stream to meet the enemy. So much for river warfare.
- In crossing salt-marshes, your sole concern should be to get over them quickly, without any delay. If forced to fight in a salt-marsh, you should have water and grass near you, and get your back to a clump of trees. So much for operations in salt-marshes.
- In dry, level country, take up an easily accessible position with rising ground to your right and on your rear, so that the danger may be in front, and safety lie behind. So much for campaigning in flat country.
These are the four useful branches of military knowledge which enabled the Yellow Emperor to vanquish four several sovereigns.
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On analyzing your opponent to determine how best to manage him, these are the elements to be identified:
- Determine the quality of his shot execution: stroke, stance, rhythm, speed, accuracy, cue ball control.
- Determine his BPI (balls per inning) average.
- Confirm the quality of his abilities to make good tactical choices.
- Confirm his abilities to manage the cue ball from position to position.
- Identify bad habits that can be used: jacking the stick up on a rail shot, awkward stance, super long bridge, poor follow-through, etc.
- Evaluate his personality and attitude. Is he quick tempered? Is he easily upset on missing? Is he a fast or slow player?
- Look for his comfort/chaos zone. What angles and distances are difficult? Any weaknesses on banking or kicking?
These are aspects of your opponent that you must study and learn. With this information, you can manage any table layout to avoid his strengths and play to his weaknesses.
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