(AWAP) Art of War v. Art of Pool – Chapter 4 – common herd

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At it’s most basic, the pool table is a small battlefield. An excerpt from “The Art of War” is provided with how it applies to the competition between opponents.

This segment is from:

Chapter 4 – Tactical dispositions

To see victory only when it is within the ken of the common herd is not the acme of excellence …

(If this is the first post you’ve seen, read the AWAP Introduction & instructions post.)

This information considers how battlefield strategies and tactics can be used to win more games. If this seems interesting, read these AWAP posts.

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To see victory only when it is within the ken of the common herd is not the acme of excellence. Neither is it the acme of excellence if you fight and conquer and the whole Empire says, “Well done!” To lift an autumn hair is no sign of great strength; to see the sun and moon is no sign of sharp sight; to hear the noise of thunder is no sign of a quick ear.

What the ancients called a clever fighter is one who not only wins, but excels in winning with ease. Hence his victories bring him neither reputation for wisdom nor credit for courage. He wins his battles by making no mistakes. Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated.

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To complete an easy table layout with balls close to pockets and a simple run-out pattern is not a sign of astute playing ability or a sign of skill. To pocket the winning game ball that an opponent left in the jaws is not a sign of a wise player.

The Intelligent player wins matches with effective choices. He can win without having to demonstrate great skills. He can win because he makes fewer mistakes than his opponent. He can win by playing defensive shots when required. He can win by limiting his opponent’s opportunities.

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